The School of Niklaus Wirth

Author: László Böszörményi
Publisher: Morgan Kaufmann
ISBN: 9781558607231
Format: PDF
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Niklaus Wirth is one of the great pioneers of computer technology and winner of the ACM's A.M. Turing Award, the most prestigious award in computer science. he has made substantial contributions to the development of programming languages, compiler construction, programming methodology, and hardware design. While working at ERH Zurich, he developed the languages Pascal and Modula-2. He also designed an early high performance workstation, the Personal Computer Lilith, and most recently the language and operating system Oberon. While Wirth has often been praised for his excellent work as a language designer and engineer, he is also an outstanding educator something for which he is not as well known. This book brings together prominent computer scientists to describe Wirth's contributions to education. With the exception of some of his colleagues such as Professors Dijkstra, Hoare, and Rechenberg, all of the contributors to this book are students of Wirth. The essays provide a wide range of contemporary views on modern programming practice and also illuminate the one persistent and pervasive quality found in all his work: his unequivocal demand for simple solutions. The authors and editors hope to pass on their enthusiasm for simple engineering solutions along with their feeling for a man to whom they are all so indebted.

Compiler Construction

Author: Niklaus Wirth
Publisher: Addison Wesley Publishing Company
ISBN: 9780201403534
Format: PDF, Docs
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A refreshing antidote to heavy theoretical tomes, this book is a concise, practical guide to modern compiler design and construction by an acknowledged master. Readers are taken step-by-step through each stage of compiler design, using the simple yet powerful method of recursive descent to create a compiler for Oberon-0, a subset of the author's Oberon language. A disk provided with the book gives full listings of the Oberon-0 compiler and associated tools. The hands-on, pragmatic approach makes the book equally attractive for project-oriented courses in compiler design and for software engineers wishing to develop their skills in system software.

Project Oberon

Author: Niklaus Wirth
Publisher: Addison-Wesley
ISBN:
Format: PDF, ePub, Docs
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Presents the results of Project Oberon: an entire software environment for a modern workstation created by the authors during 1986-89. The primary goal of the project was to design and implement a system from scratch and to structure it in such a way that it could be described, explained, and unders

Theoretical Computer Science

Author: Jos C.M. Baeten
Publisher: Springer
ISBN: 364233475X
Format: PDF
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This book constitutes the refereed proceedings of the 7th FIP WG 2.2 International Conference, TCS 2012, held in Amsterdam, The Netherlands, in September 2012. The 25 revised full papers presented, together with one invited talk, were carefully reviewed and selected from 48 submissions. New results of computation theory are presented and more broadly experts in theoretical computer science meet to share insights and ask questions about the future directions of the field.

Invasive Software Composition

Author: Uwe Aßmann
Publisher: Springer Science & Business Media
ISBN: 9783540443858
Format: PDF, ePub
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Invasive software composition as a new, component-based way to construct software systems is presented. To improve reuse, this method regards software components as greybox and integrates them during composition. Components are distinct in design, but are merged in implementations, leading to highly integrated and more efficient systems. Building on a minimal set of program transformations, composition operator libraries can be developed that parameterize, extend, connect, mediate, and aspect-weave components. Invasive software composition unifies several software engineering techniques such as generic programming, architecture systems, inheritance, and aspect-oriented programming. The book is centered around the JAVA language and a freely available demonstrator library called COMPOST. The book provides a wealth of material for researchers, students and professional software architects alike.

Managing Agile Projects

Author: Kevin Aguanno
Publisher: Multi-Media Publications Inc.
ISBN: 9781895186116
Format: PDF, Mobi
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Annotation Are you being asked to manage a project with:- unclear requirements? - high levels of change? - a team using Extreme Programming or other Agile Methods? This book is for project managers who are interested in learning the secrets of successfully controlling and delivering agile projects. From learning how agile projects are different from traditional projects, to detailed guidance on a number of agile management techniques, this book includes contributions from some of the industry experts -- the visionaries who developed the agile methodologies in the first place. Contributors include:- Scott Ambler, developer of Agile Modeling - Alistair Cockburn, the developer of Crystal Methods - Larry Constantine, the visionary behind user-centred design and use cases- Ron Jeffries, co-creator of Extreme Programming - Linda Rising, the leading expert on the use of patterns in software design- and many others.

Thinking Forth

Author: Leo Brodie
Publisher: Punchy Pub
ISBN: 0976458705
Format: PDF
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Thinking Forth applies a philosophy of problem solving and programming style to the unique programming language Forth. Published first in 1984, it could be among the timeless classics of computer books, such as Fred Brooks' The Mythical Man-Month and Donald Knuth's The Art of Computer Programming. Many software engineering principles discussed here have been rediscovered in eXtreme Programming, including (re)factoring, modularity, bottom-up and incremental design. Here you'll find all of those and more, such as the value of analysis and design, described in Leo Brodie's down-to-earth, humorous style, with illustrations, code examples, practical real life applications, illustrative cartoons, and interviews with Forth's inventor, Charles H. Moore as well as other Forth thinkers.

Evil Media

Author: Matthew Fuller
Publisher: MIT Press
ISBN: 0262304406
Format: PDF, ePub, Mobi
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Evil Media develops a philosophy of media power that extends the concept of media beyond its tried and trusted use in the games of meaning, symbolism, and truth. It addresses the gray zones in which media exist as corporate work systems, algorithms and data structures, twenty-first century self-improvement manuals, and pharmaceutical techniques. Evil Media invites the reader to explore and understand the abstract infrastructure of the present day. From search engines to flirting strategies, from the value of institutional stupidity to the malicious minutiae of databases, this book shows how the devil is in the details. The title takes the imperative "Don't be evil" and asks, what would be done any differently in contemporary computational and networked media were that maxim reversed.Media here are about much more and much less than symbols, stories, information, or communication: media do things. They incite and provoke, twist and bend, leak and manage. In a series of provocative stratagems designed to be used, Evil Media sets its reader an ethical challenge: either remain a transparent intermediary in the networks and chains of communicative power or become oneself an active, transformative medium.

Programming in Modula 2

Author: Niklaus Wirth
Publisher: Springer Science & Business Media
ISBN: 3642835651
Format: PDF, Kindle
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This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Neveltheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Palt 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Palt 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules.